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Battle of Hoth at a glance
Step onto the icy fields of Hoth with Days of Wonder’s 2025 release. Packed with scenarios, campaign options, miniatures for epic clashes, it brings the legendary Star Wars battle to the Command & Colours system.
Beneath the Raven banner
Announcing Beneath the Raven Banner, a skirmish board game where rival Viking warbands clash in raids and assaults on settlements.
Redesigning the website once again
A casual update about redesigning my wargame website, adding more open layout, separating content sections, and experimenting with interactive features using 'islands.'
In the Shadows
In the Shadows is a quick, strategic showdown between the French Resistance and Nazi Occupation in WWII. With smart mechanics and a strong solo mode, it’s perfect for fans of Twilight Struggle or COIN games on a tighter schedule.
Port Arthur
Port Arthur is a fast-paced naval wargame set in the Russo-Japanese War, featuring asymmetric sides and a sharp focus on strategy and initiative. This review and after-action report dives into key gameplay moments and the challenges both sides face in gaining the upper hand.
We Are Coming, Nineveh
This review and after-action report covers We Are Coming, an award-winning block wargame about the 2017 Battle of Mosul between Iraqi forces and Daesh. The article explores the game’s mechanics, historical grounding, and the uneasy tension between engaging gameplay and the heavy human cost it represents.
Undaunted 2200: Callisto
This review and after-action report covers Undaunted: Callisto, the newest entry in the acclaimed deck-building wargame series that shifts the conflict to a sci-fi battlefield on Jupiter’s moon. The article explores how new units, terrain, and rules make Callisto feel distinct, while playthrough reports highlight the tactical lessons and challenges of mastering its scenarios.
Labyrinth: The War on Terror
This review and after-action report looks at Labyrinth: The War on Terror, Volko Ruhnke’s influential card-driven wargame covering global conflict between the U.S. and Jihadists after 9/11. The article reflects on a first scenario playthrough—its long playtime, steep learning curve, and chaotic swings—while highlighting why the game remains compelling more than a decade after release.
Flashpoint: South China Sea
This review and after-action report covers Flashpoint: South China Sea, Harold Buchanan’s fast-paced, card-driven game of U.S.–China rivalry in the Pacific. The article highlights its accessibility, quick playtime, and abstract mechanics while reflecting on two playthroughs that show both the game’s tension and replayability.
2025 9-Card game Design Contest
10 Wargame Challenge 2025
Gaming Year 2024
The Danish Claim
News about an upcoming alternate-history two-player strategy game on a fictional 2000s conflict between Denmark and Sweden over Scania and the Öresund Strait.
The Gaming Background
PM Production History
Articles, 2025
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